Many worlds.
One stubborn idea.
One founder. Seven selected game projects across simulation, action, arcade and horror—each built around a defining player interaction.
Independent.
Founder-led.
A Bunch of Idea Studio is an independent, founder-led game studio based in Vietnam. It is currently led by one founder and is building a portfolio one project at a time.
The selected catalogue spans simulation, precision action, survival, arcade and horror. Its seven entries include two implementation paths under the Void Rift name. Cabinet Phobia is an earlier room prototype and predecessor concept in the Horror Pharmacy design lineage; the two selected repositories remain separate projects.
Across genres, the studio looks for a memorable player action and then asks what the world can do in response. Roachy’s colony remembers care; Echoes sends the arrow back through the opening; Super Ball Blast makes a successful hit multiply the next decision; horror begins when the player chooses to reach inside.
Start with the interaction.
The first question is what the player does, and why they want to do it again.
Let the world answer.
Art, sound and pacing should make the core idea more legible, not compete with it.
Give each game its own voice.
Seven projects do not need one visual formula. Each world earns its own shape.
Different actions.
Shared curiosity.
Browse the project pages for each idea, its current stage and the media available to review.